辅助函数
  本来应该写更多的辅助函数的,将窗体响应函数里面的代码放到里面来,不过本人很懒,这样将了.呵呵
private void DrawRect(Graphics Painter, int Mouse_x, int Mouse_y)
{
int width = 0;
int heigth = 0;
if (Mouse_y < Rect.Y)
{
Rect.Y = Mouse_y;
heigth = downPoint.Y - Mouse_y;
}
else
{
heigth = Mouse_y - downPoint.Y;
}
if (Mouse_x < Rect.X)
{
Rect.X = Mouse_x;
width = downPoint.X - Mouse_x;
}
else
{
width = Mouse_x - downPoint.X;
}
Rect.Size = new Size(width, heigth);
Painter.DrawRectangle(pen, Rect);
}
private Image DrawScreen(Image back, int Mouse_x, int Mouse_y)
{
Graphics Painter = Graphics.FromImage(back);
DrawRect(Painter, Mouse_x, Mouse_y);
return back;
}
private void MoveRect(Image image, Rectangle Rect)
{
Graphics Painter = Graphics.FromImage(image);
Painter.DrawRectangle(pen, Rect.X, Rect.Y, Rect.Width, Rect.Height);
DrawRects(Painter);
MainPainter.DrawImage(image, 0, 0);
image.Dispose();
}
   到这里,代码算是写完了,运行

  截取结果,这里截取的边界没有控制好,所以还有边界可以见到,稍微设置一下可以了

  好了,这个东东这样搞完了,接下来要做利用钩子的了....希望能够快点完成